IBM IMPLEMENTASI METODE AJAR INTERAKTIF MENGGUNAKAN VIRTUAL REALITY (VR) UNTUK PENDIDIKAN ANAK USIA DINI (PAUD) DI RUMAH QUR’AN AISYAH

Penulis

  • Kartika Dewi
  • Khairun Nisa
  • Reski Praminasari

Abstrak

The Science and Technology Service for the community is carried out to the manager and teacher of the House ofAisyah Quran (RQA) located on Jl. BuakanaNo. 60, Makassar. Our partner is an educational institution that focuses onearly childhood education (PAUD) / Kindergarten, Day Care and Tahfidz Quran for children aged 0-6 Years. Ourdedication activity aims to provide technology utilization training to partners in creating interactive, communicative,innovative and fun learning materials so that students are able to realistically rationalize learning materials and providestimulation. In addition, the target achieved in implementing IbM activities is to increase partner knowledge regardingthe use of technology-based learning media. Children's ability to rationalize or concretize the story told by the teachingstaff becomes more realistic. It is hoped that through the learning application that we make, children's enthusiasm forlearning will increase and be able to stimulate children's psychomotor.The method used in service activities is counseling and training in the use of technology in making teachingmaterials. Implementation of Virtual Reality based learning material applications. The result of this activity is a virtualreality based learning module in the form of software applications with hardware that will be used by the teaching teamand students. With this activity, the partner team felt helped and was open-minded about the use of technology in makinginteractive learning media for young children.

Diterbitkan

2020-01-06